Chapter 6

Chapter 6 takes place on West Florania, a large luscious island that is the home of the Floran in TinyGroove. Separate from the rest of East Aurania, this chapter consists of three missions and no side missions, and serves as the final Chapter of TinyGroove. Depending upon the decisions the player makes in the final mission, Map 27, an optional Bonus Epilogue Map is unlocked.

Chapter Six Background
As the last chapter of TinyGroove, getting here is tough. Chapter 6's first two missions are unlocked by a seemingly convoluted series of events: Once this is done, you may reach Chapter 6's first two missions. Defeat those to unlock the final campaign mission! More detailed information on these missions may be found below. There are two final commanders to recruit in this Chapter; Greenfinger in Map 26, and Sedge and Map 27.
 * 1) First, the player must complete the three side missions in Chapter 5 to move forward and unlock Chapter 6. The player may have unlocked any of these missions as soon as they have completed Achievement A23 and do what Ragna suggests on three early campaign missions. *If you don't have this achievement unlocked yet, get it on Map 18, and then use Ragna's decoded message (it's not hard to decode, she says it in ALL CAPS over 4 turns) on three different maps to unlock 3 separate flashback side missions in Chapter 5 (in any order):
 * 2) Visit Map 1 to unlock Chapter 5, Side Mission 1.
 * 3) Visit Map 11 to unlock Chapter 5, Side Mission 2.
 * 4) Finally, visit Map 13 to unlock Chapter 5, Side Mission 3.
 * 5) Beat these three flashback missions, then assemble the fragments of Artefact 'X' hidden in each mission to decode the Floran language back at the Achievement Castle.
 * 6) Once you can read the floran language, you're ready to assault the Floran mainland, and your invasion of West Florania in Chapter 6 may begin!

Chapter 6 Missions
The 3 missions in Chapter 6 feature large-sized maps:

Map # | Chapter | Mission | Title | (Size)
 * 1) Chapter 6, Mission 1: A Mobile Encroachment (13x24)
 * 2) * Unlocked by possessing Artefact 'X' and using Ragna's Recall to beat Map 19.
 * 3) Chapter 6, Mission 2: Bear Lake (20x30)
 * 4) * Unlocked by possessing Artefact 'X' and using Ragna's Recall to beat Map 22.
 * 5) Chapter 6, Mission 3: In Nature's Defense (28x28)
 * 6) * Unlocked by completing both Chapter 6, Mission 1 AND Chapter 6, Mission 2.

Chapter 6 Artefacts
There are two Artefacts hidden in Chapter 6's three map. All of the game's 26 artefacts can impact the final mission, so none are hidden there. Here's what they are, where you can find them, and what they do once you've got em':
 * Y. Warp Prism (Map 25: Chapter 6, Mission 1)
 * Enables you to leverage Nuru's mobile base tech in the final mission.
 * Z. Littoral Bear (Map 26: Chapter 6, Mission 2)
 * Fields a literal giant water bear for the player in the final mission. *The bear is indestructible as long as it remains in the woods.

Chapter 6 Achievements
There are none, thankfully. Just getting here is an achievement! Bask in your greatness by getting the other achievements you may have missed and use those unit upgrades to the max! You'll need them on these difficult maps! Good Luck!

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